Producer and studio lead with 3 years in the games industry. I've led full product lifecycles — shipping commercial titles, running cross-functional teams, and managing localization across global releases. Based in Barcelona.
Led the full production of Ooglians from concept to launch — scoping, sprint planning, team coordination, art, game design, and localization across multiple languages. One of the studio's strongest commercial releases.
Block'Em!
2022 · PC (Steam)
Multiplayer PvP platforming party game
ProducerArtLevel DesignLocalization
Produced, designed levels for, and created art assets on Block'Em! — a fast-paced multiplayer party platformer. Handled the full release pipeline including multi-platform compliance, localization, and Steam launch.